Marvel’s Guardians of the Galaxy had a slow start for Square Enix as the publisher admitted the game initially underperformed when it launched in October last year.
During its latest financial briefing, Square Enix commented that despite receiving positive reviews, Guardians of the Galaxy’s “sales on launch undershot our initial expectations.”
The game made up ground later however through different sales initiatives (such as store discounts) that began in November, and Square Enix said it intends “to work to continue to expand sales to make up for the title’s slow start.”
It proved to be the second shaky start for Square Enix’s Marvel games as its president Yosuke Matsuda commented in November that its Avengers game “has unfortunately not proven as successful as we would have liked.”
Guardians of the Galaxy certainly reviewed better than Avengers, as IGN said it was “great” and “another convincing example of how much fun a linear, no-frills, single-player campaign can be.”
We said Avengers on the other hand was “okay” as its campaign is fun and endearing, but the loot-based post-game meant to be the meat of this meal is unrewarding and overly repetitive.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.